New Media, Fall 2019/Lesson 8: Difference between revisions
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Please have all of the above completed by Sunday, '''October 20, 2019'''. I will evaluate your this lesson the following day, email everyone a progress report, and post audio feedback at the top of the next lesson if necessary. | Please have all of the above completed by Sunday, '''October 20, 2019'''. I will evaluate your this lesson the following day, email everyone a progress report, and post audio feedback at the top of the next lesson if necessary. | ||
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Latest revision as of 07:55, 30 August 2019
85288 | nmac 4460.01 | Online | Fall, 2019 |
Narratology and Ludology
October 14–18
Goals:
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What is the potential for the computer to become the ultimate storytelling machine? Who might be the artists, or “cyberbards,” that create these rich, interactive narratives? How can the subtlety, nuance, and poignancy of our fine-art media — novels, theater, music — be replicated in a digital medium that uses the the essential properties of that media, rather than the relying on our old aesthetic values? In other words: how do we make immersive digital art? In addition, what relation do these immersive environments have to play? Can digital environments have the flexibility to allow for play as well as narrative?
Wikipedia Work
Complete all reading and training under Week 10 on the WikiEdu dashboard.
Read and View
Full citations for works here may be found on “New Media Suggested Reading and Viewing.” |
View Janet Murray’s “Dramatic Agency: The Next Evolution of Storytelling”; “Ludology: A Study of Video Games”; and “Narratology vs. Ludology — The Debate” for an introduction to the ideas in this lesson.
Next, read chapters 1, 2, and 10 of Murray’s Hamlet on the Holodeck (PDF) if you want to know more about narratology and/or Aarseth, Mouthrop, and/or Jenkins under “Cyberdrama & Ludology” if you are more interested in the play side of this topic.
Journal Post 15
Resources to review for journal posts: “Writing in the Liberal Arts”; “Writing Top Ten”; “Editor’s Checklist”; Adding a reference. Cite sources correctly using footnoted references, and link to Wikipedia entries in the text of your post.[1] |
What did you get out of the assigned texts? What do they add to your understanding of new media? What do they tell us about “being digital”? How do they employ the hacker spirit? How do they fit into your experience?
See also: Murray Questions for Consideration and Ludology Questions for Consideration if you need some more guidance on how to tackle these texts.
Explore
Look at a couple of the texts under the suggested readings or find your own that address narratology / ludology.
Journal Post 16
What more did you learn or experience? How does that fit into your understanding of new media? Try to bring in several different sources to support your ideas.
Reply to at east one of your colleagues’ journal posts for this lesson.
Due Date
Please have all of the above completed by Sunday, October 20, 2019. I will evaluate your this lesson the following day, email everyone a progress report, and post audio feedback at the top of the next lesson if necessary.
Help is always available:
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Notes
- ↑ External sources are always footnoted as references; Wikipedia entries are always just linked in the text. Never cite a Wikipedia article like you would an external source.