Hack.Edu Manifesto: Difference between revisions

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'''Hacking Education for the Digital Age. Or using digital technologies to take control of and responsibility for your own education.'''<ref>This post was originally going to be the introduction of an ebook written for Inkling. I decided that my posts would be more accessible on the web. Originally written on June 8, 2016 for LitMUSE.</ref>
{{nutshell|With mobile devices and social media, we can be guided by the spirit of the hacker to change education for the better.<ref>This post was originally going to be part of an ebook written for Inkling. I decided that my posts would be more accessible on the web. Originally written on June 8, 2016 for LitMUSE.</ref>}}
[[File:Hackedu.jpg|thumb]]
This electronic book, or ebook, is began as a how-to manual of sorts for '''college students in the digital age'''. While there are plenty of resources already in print about writing, research, and college life, few of them address how to use digital technologies to augment education. That is the purpose of this book. It is a manual for '''everyday practices''' that leverage the power of digital technology and social media to hack traditional approaches to education. It’s a guide aimed specifically at today’s college students, but those who believe that education is not confined to the halls of academic institutions might also find something of value within.


''HackEdu'' takes Richard Stallman’s definition of the hacker as its foundational figure. A “hacker” employs a playful cleverness to create and modify systems for particular purposes. Hackers are creative, unconventional, and disruptive. They strive to make their lives and the lives of their community better by hacking systems they use daily.
{{dc|C}}{{start|omputers have had a profound influence on every aspect of our lives.}} From the way we communicate to the way we think about our place in the cosmos, microprocessing technologies have increasing importance in our continued growth as a species. They are intimate parts of our everyday lives through which we share our stories with our friends and family and, in turn, have a window into the lives of others around the world. These evocative devices extend our reach in ways we’ve never known before, and it’s time we embraced this nascent power to reshape thinking and learning. {{More}}
<div class="res-img">[[File:Laptop-students.jpeg]]</div>
{{Anchor|More}}
The digital paradigm supplants the print a bit more each day. The world of print has helped us evolve as species. From nomadic hunters and gathers, though the invention of language, to the technology of the mass-produced book, the way we ''think about thinking'' has always been intertwined with the technologies of print and '''the book'''. The book stands proudly as a symbol of knowledge at the foundation of our educational system: it records the facts of the natural world, the narratives of human striving, and the aspirations in our genesis. The book contains the stories of humanity. It tells what we think and shapes how we think it. It’s a technology derived from humanity’s taming of the natural world; it and the institutions built upon it have had a good run.


''HackEdu''’s goal is to identify educational hacks that we can practice to improve our teaching and learning in the digital age. We want to take advantage of these new, powerful tools to change education for the better and for everyone. ''HackEdu'' addresses topics from online research to the citing of digital documents; from writing strategies to using social media in the classroom. We live in a digital world and the challenges that presents us need to be addressed in our teaching and learning. Contemporary educators might also find some of these ideas valuable.
The educational system is built upon the book, and in many ways remains stagnant because of this fact. Both the book and the classroom, in theory and practice, are top-down media: i.e., information flows from the author(ity) downward to the passive receptors, the audience. If you think about it, this is how most media in our society has always worked: experts build content for mass consumption. Top-down media has constructed our entertainment industry, is increasingly the model of government, controls our religious institutions, and provides the accepted model of education. This message is in the design of the whole institution of higher education, but my interest here is the classroom.


In ''Being Digital'', Nicholas Negroponte argues that modern education hasn’t really changed since its beginnings.<ref>{{cite book |last=Negroponte |first=Nicholas |date=1996 |title=Being Digital |url=http://amzn.to/1nTkpSu |location=New York |publisher=Vintage |page= |isbn=0679762906 |ref=harv }}
The design of the traditional classroom has an obvious focus or front: the professor stands behind the podium with the chalkboard prominent for illustrations of the educator’s lecture. The lecture is the key delivery mechanism of the classroom: the educator professes a wisdom to the students who all sit quietly in their rows of desks trying to capture the essence of the lecture in ink scribblings on dead trees. Knowledge, then, is transmitted in the act of writing down the professor’s ideas — in assimilating them enough to later turn around and give them back though some sort of exam. This flow is one-way, top-down — not a discourse or dialog. The teacher is not interested in what the student ''thinks'' about the material, only whether she can replicate the original message. Traditional education, then, is not about creativity or the individual student’s passions; it’s about curbing those for the more serious endeavors of formal education and the pursuit of knowledge.
</ref> If we were to take an educator from the nineteenth century and plop her into one of our classrooms, she would have no trouble finding her way around. Try that with a surgeon. While most contemporary professions have changed along with technology, education seems to be an exception. This doesn’t have to be the case.


Digital media offers both the educator and the student ways of hacking education. The traditional classroom conforms to a particular power structure: the teacher stands in front while the students sit quietly waiting to be filled with knowledge. The fact of digital devices challenges this traditional structure. With our smartphones, we now have access to any information the teacher does. Shouldn’t this fact alone prompt us to rethink how we teach and learn? Why not use this digital access to our advantage to hack education to work better for us? This book suggests ways we can do so.
I’m happy to say that this educational model’s days are numbered. With digital devices and a ubiquitous network connection, students hold the power to hack their educations in the same device that has revolutionized our social lives. By teaching students to use these devices and platforms in ways that allow them to pursue their own interests, develop their own personal learning networks, access the wealth of human expression that makes up the Internet, and creatively add their own voices to our multifarious narrative is the essence of ''HackEdu''. Teaching and learning has been top-down too long, stifling individuality and creativity. It’s time to empower students to build their own knowledge and develop their own ways of sharing that knowledge with their personal and professional communities. Rather than teach them how to ''act like students'' and the ''functionaries of a corporate world'', let’s instead encourage them to pursue their passions, promote the various ways they can share what they learn, and guide them to realize their own voices to become thoughtful and responsible '''citizens of the world'''.


The contents of ''HackEdu'' come from various blog posts made over the last few years as our culture has become more digitally saturated. These posts were designed to help college students in the liberal arts with some of the basics of writing in the Humanities. As this collection grew, I decided to publish an ebook to help with digestion. Lots of links to various web sites can get confusing, so I collected the essays all in this volume. That said, many of these posts are still online in their original forms, if you prefer to read them on the web.
''HackEdu'' advocates a cyclical flow of knowledge, though active participation, creative collaboration, and civic responsibility. As communities of teachers and learners, let’s flip the classroom by using digital tools to create our own paths to knowledge. Challenge the old models by actively constructing individual knowledge that uses creative ways to engage and express. ''HackEdu'' demands a digital (r)evolution in education that allows us to become the thoughtful, critical, and responsible citizens of a new age. The essays in this book are about [[Hack.Edu Introduction|taking these first steps]].


Similar to teaching and learning, scholarship is also the product of a print paradigm. Since publishing a book — the major symbol of Western knowledge — was time consuming and expensive, years were often dedicated to a research project before it ever saw publication. However, the new digital tools at our disposal can also revolutionize the way that scholars (who, though we might not readily admit it, are just more advanced students) think communicate, and build their disciplines (or learning networks).
{{Notes|title=note}}
 
{{Students}}
This ebook is an experiment in what I call “open-source scholarship” — borrowed from open-source software. The idea is to “release early, release often” in order to get the code out to as many eyes as possible for feedback and additions. Continue reading for more.
[[Category:Hack.Edu]]
 
So grab a cup of coffee, lean back, and read at your leisure. Students might want to dive right into “[[How to Do Well in My Class]],” while educators might continue reading below for some more background, or just begin to peruse the articles tagged with “[[:Category:HackEdu:HackEdu|HackEdu]].” If you have questions or comments, I’d love to hear them. Reach me on Twitter and be sure to use the #HackEdu hashtag.
 
== Notes ==
{{Reflist}}
 
[[Category:Writing]]
[[Category:On Education]]
[[Category:HackEdu]]

Latest revision as of 13:48, 11 July 2021

Computers have had a profound influence on every aspect of our lives. From the way we communicate to the way we think about our place in the cosmos, microprocessing technologies have increasing importance in our continued growth as a species. They are intimate parts of our everyday lives through which we share our stories with our friends and family and, in turn, have a window into the lives of others around the world. These evocative devices extend our reach in ways we’ve never known before, and it’s time we embraced this nascent power to reshape thinking and learning.

Laptop-students.jpeg

The digital paradigm supplants the print a bit more each day. The world of print has helped us evolve as species. From nomadic hunters and gathers, though the invention of language, to the technology of the mass-produced book, the way we think about thinking has always been intertwined with the technologies of print and the book. The book stands proudly as a symbol of knowledge at the foundation of our educational system: it records the facts of the natural world, the narratives of human striving, and the aspirations in our genesis. The book contains the stories of humanity. It tells what we think and shapes how we think it. It’s a technology derived from humanity’s taming of the natural world; it and the institutions built upon it have had a good run.

The educational system is built upon the book, and in many ways remains stagnant because of this fact. Both the book and the classroom, in theory and practice, are top-down media: i.e., information flows from the author(ity) downward to the passive receptors, the audience. If you think about it, this is how most media in our society has always worked: experts build content for mass consumption. Top-down media has constructed our entertainment industry, is increasingly the model of government, controls our religious institutions, and provides the accepted model of education. This message is in the design of the whole institution of higher education, but my interest here is the classroom.

The design of the traditional classroom has an obvious focus or front: the professor stands behind the podium with the chalkboard prominent for illustrations of the educator’s lecture. The lecture is the key delivery mechanism of the classroom: the educator professes a wisdom to the students who all sit quietly in their rows of desks trying to capture the essence of the lecture in ink scribblings on dead trees. Knowledge, then, is transmitted in the act of writing down the professor’s ideas — in assimilating them enough to later turn around and give them back though some sort of exam. This flow is one-way, top-down — not a discourse or dialog. The teacher is not interested in what the student thinks about the material, only whether she can replicate the original message. Traditional education, then, is not about creativity or the individual student’s passions; it’s about curbing those for the more serious endeavors of formal education and the pursuit of knowledge.

I’m happy to say that this educational model’s days are numbered. With digital devices and a ubiquitous network connection, students hold the power to hack their educations in the same device that has revolutionized our social lives. By teaching students to use these devices and platforms in ways that allow them to pursue their own interests, develop their own personal learning networks, access the wealth of human expression that makes up the Internet, and creatively add their own voices to our multifarious narrative is the essence of HackEdu. Teaching and learning has been top-down too long, stifling individuality and creativity. It’s time to empower students to build their own knowledge and develop their own ways of sharing that knowledge with their personal and professional communities. Rather than teach them how to act like students and the functionaries of a corporate world, let’s instead encourage them to pursue their passions, promote the various ways they can share what they learn, and guide them to realize their own voices to become thoughtful and responsible citizens of the world.

HackEdu advocates a cyclical flow of knowledge, though active participation, creative collaboration, and civic responsibility. As communities of teachers and learners, let’s flip the classroom by using digital tools to create our own paths to knowledge. Challenge the old models by actively constructing individual knowledge that uses creative ways to engage and express. HackEdu demands a digital (r)evolution in education that allows us to become the thoughtful, critical, and responsible citizens of a new age. The essays in this book are about taking these first steps.



note

  1. This post was originally going to be part of an ebook written for Inkling. I decided that my posts would be more accessible on the web. Originally written on June 8, 2016 for LitMUSE.